Execution

Picking & Putting

Light-directed picking and putting. Reconcile baked in.

Maya R.picking · Wave 12
5remaining0complete
IdleActiveComplete
What's included

Pick + put sessions

A session ties an operator to a wall and a wave. Pick mode pulls into a tote; put mode routes to the right order. Shared-device handoffs trace back to a real user.

Lights you can see across the floor

Every cubby has a live status — idle, active, complete, error — that drives the physical light and the on-screen tile in lockstep.

Operator HUD

Live picks-per-hour with a target bar, current streak since last error, session best, and an all-time best that persists across shifts.

Short-pick reconcile

When the count is wrong, the operator picks an exception type plus a reason code and notes. Resolution is logged with their user — no “fix it later in the WMS.”

Reconcile dashboard

Active and closed waves in two tabs with live stats. Bad columns paint red so your eye lands on what's broken first.

Voice + scanner workflows

Drive a session by voice, by scanner, or by light. Operators work the way the task suits, all feeding the same session.

See it on your floor.

Book a walkthrough — we'll run the Picking & Putting module on a simulated warehouse.